Save system for Invector Character Controllers Web Demo
Early playable WEB Demo build
We are featuring Invector 3rd-person Controllers with Playmaker Integration.
In-game tutorial information is provided within this Demo and you may Quit using the F9 Key.
The Demo supports both Keyboard & Xbox Controller input and showcases the
Save system for Invector Character Controllers Asset.
The save system for Invector Character Controllers is currently in development
Requires Invector 3rd Person Controller & Playmaker
Works with all Unity versions 2022.3.12 or higher
This easy-to-use add-on for the Invector 3rd Person Controllers saves the information listed below in saved games and when changing scenes:
Player's stats, inventory, position.
- State of pickups, enemies stats, position.
Includes support for the Invector Inventory System.
It also includes:
- Scene change portals
- Ten-slot Save/load Player ability
- Checkpoint save triggers
- Save player
- edit the name of the save slots
- Save to Json files
- Dropped item saving
The Save System for Invector Character Controllers offers a Ten-slot saving and loading ability saving, state of pickup and Enemies stats, and positions between Scenes.
No scripting required, Playmaker visual scripting tool for Unity with States, Actions and Events used to interface with Invector 3rd Person Controllers.
Additional notes:
Hold down the "E" key or Joystick button "A" to activate the new save player option.
Select the toggle option within a save slot to edit a saving slot. Then, click on the main area of the button to save.
Updated | 21 days ago |
Status | In development |
Platforms | HTML5 |
Author | colpolstudios |
Made with | Unity |